Dice

Crisis Protocol uses a unique 8-sided die featuring the following faces:


 * 1 critical: [[File:Dice_critical.svg]]


 * Criticals add dice during attack and defense rolls. They usually count as successes.


 * 1 wild: [[File:Dice_wild.svg]]


 * Wilds can trigger special abilities or are referenced in special rules. They usually count as successes.


 * 2 hit: [[File:Dice_hit.svg]]


 * When attacking, hits are usually successes that don’t trigger other effects.


 * 1 block: [[File:Dice_block.svg]]


 * When defending, blocks are usually successes that don’t trigger other effects.


 * 2 blank


 * Blanks have no icon on the die and usually have no effect.


 * 1 failure: [[File:Dice_failure.svg]]


 * Failures can’t be rerolled or modified.