CK05 - Vibranium Heist Organized Play Kit

Description
Vibranium Heist is the second Organized Play content produced for Marvel: Crisis Protocol, the first being Crisis Day. The structure of Organized Play is similar to one of the Ultimate Encounters, but rather than pitting multiple teams against a Cosmic Threat, two forces clash over a set objective. In this case, Erik Killmonger and his team clash with defenders trying to protect a precious vault of Wakandan vibranium!

Killmonger has learned of a large stockpile of vibranium hidden deep within Wakanda and assembled an elite team to secure it. The defenders have accepted a contract to protect this facility—and their reputations are on the line!

Unlike a normal game of Crisis Protocol, not every character starts the game on the table. The defenders move in smaller patrols through the vibranium facility, represented by starting the game with a small portion of their total Threat value of characters in play. When Killmonger attacks, these defenders need to scramble to sound the alarms scattered through the facility to alert their companions and bring them into play.

Security consoles are a key strategic asset for both sides in Vibranium Heist. Killmonger’s team needs to hack the consoles in order to bypass the security of the vault doors to access the vibranium within, while the defenders must rely on using the security consoles to defeat their more numerous foes. Through them, the defenders can summon new characters to the battle, activate suppression protocols to impede anyone near the vault…or cause an automated defense system to come online and blast one of their opponents!

Prizes
Players who participate can get their hands on new promotional versions of the Wakanda Forever, Usurp the Throne, and Recalibration Team Tactic cards.